How Do We Power The Metaverse And Web 3.0?

Web 3.0 and the metaverse, the next stage in the growth of the internet, are now available, however computing difficulties still exist.



We are currently experiencing web 3.0 and the metaverse, the next stage in the evolution of the internet, as new technologies start to collide. Markets themselves are bringing about this transition, with Microsoft’s recent $70 billion cash acquisition of Activision undoubtedly providing them with yet another essential component for their metaverse. 



However, there are still several obstacles in the way of realising this vision, especially in terms of how we’ll supply the computational power required for this new era. The fact that Facebook’s parent corporation, “Meta,” is also developing an AI supercomputer to aid in the realisation of its vision for the metaverse is undoubtedly no accident.



Websites transitioned from displaying static, read-only material in web 2.0 to what is now known as the participating “social” web. Due to the nature of social media, everyone could participate via mobile devices, and the emergence of cloud computing, content started to create itself exponentially. As we make the switch to the “spatial” web, new technology is transforming it once more right now.



Given the multiplicity of technologies involved, it is challenging to attribute this evolutionary step to a single driver. As we immerse ourselves in 3D spatial worlds rather than 2D screens, technologies like VR/AR, wearables, and IoT devices are changing how we engage with the web. 



By blending the boundaries between the physical and digital worlds, digital twins are assisting us in better representing physical systems and objects. Data analysis and the construction of new worlds, NPCs, and systems are being sped up using AI/ML. The fact that these systems are spread has increased the significance of blockchain, which offers the ideal decentralised information structure.



The metaverse is frequently discussed together, even though it is not the same thing, and for good cause. With the advent of web 3.0 technology, it is now possible to create the persistent, unlimited universe of the metaverse, although there are still difficulties. And while considering all of the evolving technology cybersecurity will always remains the major issue weather it is Web2 or Web3.


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It necessitates integrating data-hungry and computationally intensive applications, necessitating a redesign of the computing infrastructure. 


High performance computing must be easily scaled to meet demand and accessible at the point of use. Pushing computation between the cloud and edge must be possible without any hiccups. 



Decentralized spatial computing fundamentally requires an equally distributed strategy, which is something that present vendors lack.



Virtual world and it’s limitation
First, think about online virtual worlds and the limitations that legacy computation has imposed on them today. The types of experiences that can be had are severely limited by the cap on participants, which is typically 50–100. While higher numbers have been reached, a major challenge is maintaining seamless experiences as user groups converge. 


Large-scale virtual events like business conferences or concerts stay empty and eventually uninteresting as a result. Other metaverse use cases, like gameworlds or social hubs, are hindered by creative limitations, which results in experiences that are static and little market appeal.



In terms of aesthetic detail and technical complexity, low fidelity in these environments also serves as a barrier to user involvement. The environments, people, and economic and ecological systems are extremely simple and don’t really advance much from earlier virtual worlds. This fidelity needs to increase in order to draw in a broader audience if the metaverse is to meet market expectations.



It’s great to create a world that is complicated and populated, but it’s also important to make sure that it endures and changes through time. The continual coexistence of the metaverse with the physical world is one of its distinguishing characteristics. Although persistent worlds have been made in the past, the main challenges are dependability and high cost. 



The enormous amount of spatial data required to create complex worlds can be both computationally difficult and expensive to store and upload continuously. Data surges can cause problems, and provisioning during downtime is frequently financially inefficient.



Because virtual worlds require their own economies, web 3.0’s transaction layer will be based on decentralised technologies like blockchain, which permits data ownership and transparency. A high performance compute layer that can offer processing power to the point of demand, across many contexts, including edge, cloud, and on-premise, will be required for this intrinsically distributed architecture.



The metaverse can become what was intended for it by connecting the web 3.0 technologies and layers, but doing so necessitates a redesign of the computer environment. Edge, distributed cloud, 5G, and the right orchestration can all aid with this.